ADVENTURES IN GAME TIME: Klask

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Contrary to what I’ve written about recently, not every game I play is some brain-burning, strategic monster that takes two hours to play. Sometimes it can be just as rewarding to learn four basic rules and get to playing. Such is the case with Klask, an award-winning Danish dexterity game by Mikkel Bertelsen that exists somewhere between foosball and air hockey — but with magnets.

The good people behind Klask were kind enough to send me a review copy, and I’m happy to report that not only did I greatly enjoy the game, but my game-averse boyfriend declared that he “loved” it. This is a major breakthrough.

Some pics and gameplay explanation after the jump…

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