ADVENTURES IN GAME TIME: Orléans Edition

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Back in June of 2015, when I was six months into my burgeoning board game obsession/addiction, I learned that a game called Orléans had been nominated for Kennerspiel De Jahres. In gaming parlance, it’s the equivalent of receiving an Oscar nod. Well, sort of. The Spiel de Jahres is actually the award reserved for game of the year, and that award usually goes to something with broad, perhaps family appeal. The Kennerspiel, however, is designated for more intensely gamey games — the titles that are a little more challenging in some way or another. Think of it as the Palm d’Or to the Spiel de Jahres‘s Oscar. This is all an elaborate and unnecessary way for me to say that about six or seven months ago, I heard about Orléans, and I heard it was good.

WELL. I took a gander at some of the early reviews of Orléans, and after seeing the way the game played, I summarily decided that I must have it. The only problem was that the damn thing wasn’t available outside of Europe. I’m a sucker for when people play hard to get, and I guess the same goes for board games because I definitely developed a crush on this bad boy. I waited patiently for months, and then finally, Orléans arrived stateside. In fact, the game’s US distributor, Tasty Minstrel Games, was kind enough to send me a review copy recently. At last I could get my eager paws onto this game; although, full disclosure, my friend Larry bought the game six weeks prior; so, my eager paws had actually pawed about already. But that’s neither here nor there.

Was Orléans worth the wait? Or did my crush merely string me along?

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ADVENTURES IN GAME TIME: ‘Gold West’ Edition

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There aren’t many board games that do double duty as Village People song puns, but Gold West is here to buck the trend. Admittedly, the term “Go West” could also be credited to 19th century author Horace Greeley, but that’s not nearly as fun. I like to think “Gold West’s” designer J. Alex Kevern was making a cheeky reference to classic disco (or maybe even the Pet Shop Boys) when he conceived the name. I know I would.

Nevertheless, I always enjoy a good pun, and there’s no better way to win over my good graces than some light wordplay in a game title. Therefore, I was particularly eager to dive into my new copy of Gold West, generously provided by its publisher, Tasty Minstrel Games. Would the game strike gold? Or would it just be another sad lump of California dirt?

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